Let's ship
your game.
We're opening up to publish a few games from independent developers. If you're making something players will come back to every day, we'd love to see it.
Everything around the game
You make the game. We handle the parts that get it seen, bought and played.
Capsule art, tags, copy and screenshots that convert browsers into wishlists.
We cut the trailer and the short clips for social.
Steam Next Fest, festivals, creators and press outreach before launch.
Release date, launch discount and regional pricing, planned together.
A home in our Discord and cross-promotion to players of our other games.
Your game stays yours. Terms and revenue split agreed up front.
From pitch to launch
- PitchEmail us a build or a gameplay video.
- PlayWe play it and read every pitch.
- TalkA call about the game, your plans and what you need.
- ShipTerms, milestones and a launch plan.
What to send
- A playable build, or a 1–3 minute gameplay video
- One paragraph: what the player does and why they come back
- Where you are: prototype, demo or close to launch
- Team size and what help you're looking for
- A Steam page link, if you have one
Email us
A playable build beats a pitch deck. We read every email.
publishing@idleforgegames.comWe're especially interested in idle and incremental games, desktop and taskbar games, cozy games and small RPGs.